pascal
Global Moderator
J2me god
    
Posts: 3034
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Woohoo! our first cross-platform game is released: Mini Plane is now available on Android AND iPhone ! I'm still thinking about doing a little J2ME version as side project, just to get it on as many platforms as possible 
Check it out: http://orangepixel.net/miniplane and fly your little airplane into the online highscores 
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mr_lou
J2me god
    
Posts: 1340

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Very neat! Congratz.
I especially like the cross-platform part. That's groovy. You definitely should do a J2ME version too, and possible a Flash/Flex version. 
But it needs music! (I'll have you converted some day).
I would also have liked some more dynamics, but that's the thing with touchscreens. Very limited controls in my opinion. I think that's actually the main reason I still prefer J2ME... 
Good luck with the sales!
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pascal
Global Moderator
J2me god
    
Posts: 3034
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haha it has sound effects! problem with a J2ME version is the portrait-screen mode on most phones
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JompeSeventyOne
New user

Posts: 20
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I know what you mean, it just sounded funny according the way you formulated it! Still I'm picturing any IDE and you coding your next game with the Java code rotated 90deg around the axis. Could result in some serious neck-injury.. .
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pascal
Global Moderator
J2me god
    
Posts: 3034
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I think I'll skip that j2me version sounds to damn hard
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mr_lou
J2me god
    
Posts: 1340

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You're probably right.
However, the Nokia's does auto-rotate, so a J2ME version would work fine on those without coding any rotation stuff...
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pascal
Global Moderator
J2me god
    
Posts: 3034
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hmm do all nokia's do that? or only a few types? .. might be interesting to check into those
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mr_lou
J2me god
    
Posts: 1340

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I'm not sure, but I think that all S60 Symbian phones does that. The older S40 ones doesn't afaik. My Nokia N82 does, and N95 does too. Haven't tried any newer Nokia's though, but it would be strange if they suddenly stopped.
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